Polygon Budget Calculator
Get recommended polygon counts, texture sizes, and file size limits for your target platform. These budgets ensure smooth 60fps performance.
Over Budget?
MeshOpt can reduce polygon counts by up to 90% while preserving visual quality. Get your models within budget automatically.
Try MeshOpt FreeUnderstanding Polygon Budgets
- Scene Budget Total triangles for everything visible. Includes models, environment, and UI elements.
- Per-Model Budget Maximum triangles for a single model. Divide scene budget by visible model count.
- Texture Memory GPU memory for textures. Mobile devices have 1-2GB limits; exceed this and the app crashes.
- Draw Calls Commands sent to GPU. Each material/mesh combo = 1 draw call. Keep under 100 for mobile.
- File Size Download size matters for web. Users abandon loads over 5 seconds. Target under 5MB for mobile.